Steppe Skewer
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While orcs may not be renowned for their intellectual capacity, it is well within their powers of thinking to realize that a longer spear will allow them to impale an enemy from greater distance. In addition, Skewers delight in crafting barbed heads for their spears, further increasing their grisly effectiveness.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.
Information
Advances from: | Steppe Spearman |
Advances to: | |
Cost: | 44 |
HP: | 74 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Steppe Skewer |
Abilities: |
Attacks (damage - count)
![]() | spear melee | 14 - 3 pierce | firststrike |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | -20% | |
![]() |
cold | 20% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 60% |
![]() |
Frozen | 1 | 40% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 50% |
![]() |
Mushroom Grove | 3 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 30% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |